Chicago .NET
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	Horde3D .NET wrapper Sample Application
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	Copyright (C) 2006-2007 Nicolas Schulz and Martin Burkhard
	Updated to 1.0 by Volker Wiendl
	
	
	
This sample uses a simple crowd simulation to show how Horde3D can
be used to render environments and a plenty of animated models.
The demo supports forward and deferred rendering which can be
selected by modifying the pipeline_Chicago.xml file.


Input:

	Use WASD to move and the mouse to look around.
	Space freezes the scene.
	F1 toggles fullscreen mode.
	F7 toggles debug view.
	F9 toggles FPS display.
	ESC quits the application.


Notes on content:

	The character model was created by Sirda from TurboSquid.
	Some of the textures are taken from the ATI Radeon SDK and are thus
	copyrighted by ATI Technologies, Inc.